Stat Points

Clan Stats

Faction

Item Quality

Stat Bonus

Attack Speed

Hit Points

Guanyin

Medium (50)

Medium (50)

Medium

Medium

Fujin

High (60)

Low (40)

Fast

Low

Jinong

Low (40)

High (60)

Slow

High

Stat Point Distribution

After creating a character and fighting monsters you will level up, when you do you will get 5 stat points. Every time a player levels they receive 5 stat points that can be distributed as they desire.

There are 4 categories that players can invest stat points into:

Vitality

Increased players Hit Points

Chi

Increases players Chi

Strength

Increases players damage

Dexterity

Increases players chance to Hit and chance to Dodge

Bonus from Stat Points

Every faction receives a different bonus from stat points.

Note: When changing a weapon, the strength stat will receive a different bonus to damage. (Depending on the weapon and faction).

Gaunyin Stat Point Bonuses

-  1 Vitality Point -> 15.31 Hit Points

-  1 Chi Point -> 20 Chi

-  1 Dexterity -> 5.14 Chance to Hit

-  1 Dexterity -> 2.57 Chance to Dodge

-  1 Strength -> Using Sword : 3.86

-  1 Strength -> Using  Blade : 4.3

-  1 Strength -> Using Marble : 4.08

Fujin stat Point Bonuses

-  1 Vitality Point -> 14.29 Hit Points

-  1 Chi Point -> 17.14 Chi

-  1 Dexterity -> 4.57 Chance to Hit

-  1 Dexterity -> 2.29 Chance to Dodge

-  1 Strength -> Using Katana : 3.17

-  1 Strength -> Using Double Blade : 2.71

-  1 Strength -> Using Lute : 2.94

Jinong Stat point Bonuses

-  1 Vitality Point -> 16.33 Hit Points

-  1 Chi Point -> 22.29 Chi

-  1 Dexterity -> 5.71 Chance to Hit

-  1 Dexterity -> 2.86 Chance to Dodge

-  1 Strength -> Using Light Blade : 5.39

-  1 Strength -> Using Long Spear : 5.61

-  1 Strength -> Using Scepter : 5.17

How to Assign Stat Points

When a player levels up from 1 – 100, they will receive 5 stat points that they can assign.

To assign stat points, hit the "C" key to bring up the stat window, as seen below.

Stat Window.bmp

For levels 101 - 112, players will receive zero stat points. At level 113 players will receive the Master Title. From here on out, every time a player levels up, these are referred to as Master levels, instead of just normal levels. Master 1 – 33 (Level 113 – 145) will receive 30 Stat Points per level.

Each level past 100 Stat points will be automatically assigned.

Guanyin

Per level past 100 up to 112 Guanyin players will receive:

- 583 Hit Points

- 250 Chi

- 42 Yang Damage

- 9 – 20 Skill points

Fujin

Per level past 100 up to 112 Fujin players will receive:

- 500 Hit points

- 250 Chi

- 40 Yin Damage

- 9 – 20 Skill Points

Jinong

Per level past 100 up to 112 Jinong players will receive:

- 650 Hit Points

- 250 Chi

- 45 Evil Damage

- 9 – 20 Skill Points