Stat Points
|
Faction |
Item Quality |
Stat Bonus |
Attack Speed |
Hit Points |
|---|---|---|---|---|
|
Guanyin |
Medium (50) |
Medium (50) |
Medium |
Medium |
|
Fujin |
High (60) |
Low (40) |
Fast |
Low |
|
Jinong |
Low (40) |
High (60) |
Slow |
High |
After creating a character and fighting monsters you will level up, when you do you will get 5 stat points. Every time a player levels they receive 5 stat points that can be distributed as they desire.
|
There are 4 categories that players can invest stat points into: |
|
|
Vitality |
Increased players Hit Points |
|
Chi |
Increases players Chi |
|
Strength |
Increases players damage |
|
Dexterity |
Increases players chance to Hit and chance to Dodge |
Every faction receives a different bonus from stat points.
Note: When changing a weapon, the strength stat will receive a different bonus to damage. (Depending on the weapon and faction).
- 1 Vitality Point -> 15.31 Hit Points
- 1 Chi Point -> 20 Chi
- 1 Dexterity -> 5.14 Chance to Hit
- 1 Dexterity -> 2.57 Chance to Dodge
- 1 Strength -> Using Sword : 3.86
- 1 Strength -> Using Blade : 4.3
- 1 Strength -> Using Marble : 4.08
- 1 Vitality Point -> 14.29 Hit Points
- 1 Chi Point -> 17.14 Chi
- 1 Dexterity -> 4.57 Chance to Hit
- 1 Dexterity -> 2.29 Chance to Dodge
- 1 Strength -> Using Katana : 3.17
- 1 Strength -> Using Double Blade : 2.71
- 1 Strength -> Using Lute : 2.94
- 1 Vitality Point -> 16.33 Hit Points
- 1 Chi Point -> 22.29 Chi
- 1 Dexterity -> 5.71 Chance to Hit
- 1 Dexterity -> 2.86 Chance to Dodge
- 1 Strength -> Using Light Blade : 5.39
- 1 Strength -> Using Long Spear : 5.61
- 1 Strength -> Using Scepter : 5.17
When a player levels up from 1 – 100, they will receive 5 stat points that they can assign.
To assign stat points, hit the "C" key to bring up the stat window, as seen below.

For levels 101 - 112, players will receive zero stat points. At level 113 players will receive the Master Title. From here on out, every time a player levels up, these are referred to as Master levels, instead of just normal levels. Master 1 – 33 (Level 113 – 145) will receive 30 Stat Points per level.
Each level past 100 Stat points will be automatically assigned.
Per level past 100 up to 112 Guanyin players will receive:
- 583 Hit Points
- 250 Chi
- 42 Yang Damage
- 9 – 20 Skill points
Per level past 100 up to 112 Fujin players will receive:
- 500 Hit points
- 250 Chi
- 40 Yin Damage
- 9 – 20 Skill Points
Per level past 100 up to 112 Jinong players will receive:
- 650 Hit Points
- 250 Chi
- 45 Evil Damage
- 9 – 20 Skill Points